About BallDuty

We built the second screen
for the games you love.

That’s the whole idea.

What we believe

Three things.
Nothing else.

01

Predictions aren't gambling.

Everyone watching a match has an opinion about what happens next. That instinct deserves a home that isn't a betting platform.

02

Skill should be visible.

Over 104 matches, the best predictor rises. Not the luckiest gambler on one night. A real leaderboard, honestly calculated.

03

The second screen matters.

The match is on the big screen. The predictions, the arguments, the bragging — that lives on your phone. We built the app that should be there.

Melbourne, Australia

Built by a small team.
Not a committee.

Co-founders. Flat team.

PM

Peter Meehan

Product · Vision · Engineering

Wears whatever hat the day demands — product strategy, code, App Store submissions, the customer email that needs a human reply. The person making sure BallDuty actually ships.

MJ

Michael Jack

Strategy · Marketing · Engineering

Reads the room before anyone else does. Watches what the specialists are building, asks the questions that matter, and makes sure BallDuty doesn't accidentally optimise for the wrong thing. Up at 3am for European fixtures.

SS

SooWeng Sing

Tactical · Marketing · Operations

Solves problems that don't have obvious solutions. Marketing one day, customer operations the next, a tactical call the day after. Keeps the ship on course — and quietly makes sure the bigger plan still works.

AC

Alycia Caitlyn

Brand · Outreach · Social

Knows that a leaderboard nobody hears about is just a spreadsheet. Runs the social channels, the launch push, and the conversations that turn watchers into players. The reason BallDuty isn't a secret.

We’re not building this for shareholders.
We’re building it for everyone who’s ever been right about a match.

June 11 – July 19, 2026. Bring your predictions.